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FIELD MANUAL / VISUAL CATALOG

Army units: pictures and demonstrations

Get to know the 32 unit types: view the model, check the role and stats, and play a weapon or support demo. The unique units for each army are marked with cards.

The images were rendered in Blender from the models in the game. Clicking on the demo button opens a range or 3D view. Base data is shown before military bonus, ranks and upgrades; The costs and requirements in the game are the determinants.

infantry

Stormtroopers Suitable for opening power and assistance. Anti-tank fighters Add a response to armor and aerial threats, andsnipers Effective against infantry from a distance. grenade launchers harming groups of soldiers, andcommando fighters Assist in breaking through against fortification.

Infantry can enter suitable scenery structures, up to four soldiers per structure, and fire from them with improved protection. It is still vulnerable to building demolition and anti-fortification weapons. Place a medic behind the front line, and avoid concentrating all the soldiers in one place against area fire.

Grenade model from the game IRON DUNE, in Blender renderer
the two armies

Grenadier

Effective against infantry groups · Arcing grenades · Short range

cost
190 resources
Health
105
base damage
32
range
13
base time
6 s
produced in
Barracks
Mortar team model from the game IRON DUNE, in Blender renderer
the two armies

Mortar Team

Infantry fire support · Range 27 · Cannot fire at close range · Vulnerable to armor

cost
290 resources
Health
85
base damage
52
range
27
base time
9 s
requires
Research Lab
produced in
Barracks
Stormtrooper model from the game IRON DUNE, in Blender renderer
the two armies

Rifleman

Versatile infantry soldier

cost
100 resources
Health
95
base damage
11
range
10
base time
4 s
produced in
Barracks
An anti-tank fighter model from the game IRON DUNE, in Blender renderer
the two armies

Anti-Tank Soldier

Against armor and air

cost
180 resources
Health
85
base damage
40
range
15
base time
6 s
produced in
Barracks
Sniper model from the game IRON DUNE, in Blender renderer
the two armies

Sniper

Long range · Anti-infantry

cost
220 resources
Health
70
base damage
46
range
22
base time
7 s
produced in
Barracks
Commando fighter model from the IRON DUNE game, Blender renderer
the two armies

Commando

Assault specialist · Effective against garrisoned infantry

cost
350 resources
Health
170
base damage
24
range
13
base time
9 s
requires
Research Lab
produced in
Barracks

vehicles and armor

Roles on the battlefield
power typeWhen to use it?What is needed next to it?
Patrol vehicle and buggyDiscovery, fast movement and raidsHeavy assistance against tanks and turrets
A battle tank and a mammoth tankArmored combat and ground force transportAnti-aircraft, reconnaissance and repair
Tank DestroyerRanged anti-armor fireA force that will prevent a close raid
Artillery and mortar crewArea shooting and remote assistanceShelter and escort against fast forces
Flame TankClose combat against infantry groupsLong-term and air response
Anti-Air VehicleEscorting the army and protecting against aircraftunits that attack ground forces
Carrier of armored troopsTroop transport and anti-infantry assistancePlan a protected drop-off point

Heavy tanks cost more and require appropriate infrastructure. Don't just build the strongest tool: a small force of suitable units can make up for a weakness that any additional tank would leave open. Use traffic patterns and sequence of commands to reduce congestion on the way to the destination.

Tank destroyer model from the game IRON DUNE, in Blender renderer
the two armies

Tank Destroyer

Armor-piercing weapon · Range 29 · Slow and vulnerable up close

cost
680 resources
Health
390
base damage
110
range
29
base time
16 s
requires
Research Lab
produced in
Vehicle Factory
Assault cannon model from the game IRON DUNE, in Blender renderer
the two armies

Assault Gun

Explosive shells against groups · Heavy armor · Medium range

cost
560 resources
Health
720
base damage
65
range
16
base time
14 s
produced in
Vehicle Factory
A patrol car model from the game IRON DUNE, in Blender renderer
the two armies

Scout Vehicle

Fast · Reveals terrain

cost
240 resources
Health
200
base damage
15
range
13
base time
7 s
produced in
Vehicle Factory
A battle tank model from the game IRON DUNE, in Blender renderer
the two armies

Battle Tank

armor and firepower

cost
420 resources
Health
500
base damage
62
range
17
base time
10 s
produced in
Vehicle Factory
A mammoth tank model from the game IRON DUNE, in Blender renderer
Vanguard Corps

Mammoth Tank

Two cannons · Heavy armor

cost
780 resources
Health
1,000
base damage
115
range
18
base time
17 s
requires
Research Lab
produced in
Vehicle Factory
Artillery model from the game IRON DUNE, in Blender renderer
the two armies

Artillery

Massive range · Area damage

cost
580 resources
Health
230
base damage
88
range
31
base time
13 s
requires
Research Lab
produced in
Vehicle Factory
Assault buggy model from the game IRON DUNE, in Blender renderer
the two armies

Assault Buggy

Fast reconnaissance · Raids

cost
200 resources
Health
160
base damage
12
range
12
base time
6 s
produced in
Vehicle Factory
Assault armored troop carrier model from the IRON DUNE game, Blender renderer
the two armies

Assault APC

Automatic cannon · Anti-infantry

cost
390 resources
Health
620
base damage
23
range
15
base time
10 s
produced in
Vehicle Factory
Anti-aircraft vehicle model from the game IRON DUNE, in Blender renderer
the two armies

Anti-Air Vehicle

Interceptor missiles · Anti-air only

cost
480 resources
Health
380
base damage
86
range
30
base time
11 s
produced in
Vehicle Factory
Rocket launcher model from the game IRON DUNE, in Blender renderer
Ash Legion

Rocket Launcher

Long range · Area damage

cost
730 resources
Health
320
base damage
115
range
35
base time
16 s
requires
Research Lab
produced in
Vehicle Factory
Flame tank model from the game IRON DUNE, in Blender renderer
Ash Legion

Flame Tank

Short Range · Fire against groups of infantry

cost
450 resources
Health
560
base damage
24
range
10
base time
11 s
produced in
Vehicle Factory
Rail tank model from the game IRON DUNE, in Blender renderer
Vanguard Corps

Railgun Tank

Energy weapon · Armor-piercing

cost
1,050 resources
Health
780
base damage
155
range
28
base time
23 s
requires
Research Lab
produced in
Vehicle Factory

aircraft

patrol drones Help reveal space. attack helicopters provide air support to the ground forces. interceptor planes are intended for aerial enemies, andbombers attack ground targets.

Speed and the ability to go over obstacles make it possible to react to an exposed flank, but aircraft are vulnerable to anti-aircraft. Check the defense areas before sending in air power. The types of aircraft available depend on the chosen army, the structures and the researched technology.

A model of a heavy combat helicopter from the IRON DUNE game, in Blender renderer
the two armies

Heavy Gunship

Area-damage missiles against ground forces · Vulnerable to anti-air and interceptors

cost
920 resources
Health
650
base damage
85
range
21
base time
22 s
requires
Research Lab
produced in
Airfield
An interceptor plane model from the game IRON DUNE, in Blender renderer
the two armies

Interceptor

Anti-air only · Fast · Range 34 · Light armor

cost
690 resources
Health
240
base damage
100
range
34
base time
16 s
requires
Research Lab
produced in
Airfield
Attack helicopter model from the game IRON DUNE, in Blender renderer
the two armies

Attack Helicopter

air support

cost
620 resources
Health
350
base damage
38
range
19
base time
14 s
produced in
Airfield
Fighter plane model from the game IRON DUNE, in Blender renderer
Vanguard Corps

Fighter Jet

Fast · Air superiority

cost
850 resources
Health
310
base damage
84
range
22
base time
18 s
requires
Research Lab
produced in
Airfield
A reconnaissance drone model from the game IRON DUNE, in Blender renderer
the two armies

Scout Drone

Wide-area reconnaissance · Air support

cost
300 resources
Health
135
base damage
9
range
13
base time
7 s
produced in
Airfield
Stealth bomber model from the game IRON DUNE, in Blender renderer
Ash Legion

Stealth Bomber

Heavy bombs against ground targets

cost
1,100 resources
Health
520
base damage
145
range
19
base time
24 s
requires
Research Lab
produced in
Airfield

support and economy

An engineer model from the game IRON DUNE, in Blender renderer
the two armies

Engineer

Automatically repairs ground vehicles and nearby buildings

cost
160 resources
Health
80
base time
5 s
produced in
Barracks
Collection vehicle model from the game IRON DUNE, in Blender renderer
the two armies

Harvester

Mines crystals to generate income

cost
350 resources
Health
360
base time
9 s
produced in
Vehicle Factory
A combat medic model from the game IRON DUNE, in Blender renderer
the two armies

Combat Medic

Automatically heals nearby soldiers

cost
170 resources
Health
90
base time
5 s
produced in
Barracks
Rescue vehicle model from the game IRON DUNE, in Blender renderer
the two armies

Recovery Vehicle

Automatically repairs ground vehicles and nearby buildings

cost
320 resources
Health
340
base time
8 s
produced in
Vehicle Factory

Two armies, infrastructure and upgrades

The Pioneer Corps and the Ash Legion offer different formations and abilities. Not all units are available to both parties. The production menu shows the price, production time and the missing structure or research to open each unit; The data in the game are the determinants.

Select a unit and click U For personal upgrade when there are enough resources and the necessary technology. In buildings, the upgrade improves the function according to the type of building. Veteran units gain ranks in battle, so salvage and repair may pay more than replacing them.

For commands, command groups and direct control of vehicles, continue to Game guide for computer and phone.